I've been busy updating and converting some of my most popular Shareware games to
the Microsoft Windows, Apple Mac and Pocket PC platforms. The first games to be
converted were BoXiKoN and PegIt.
I eventually plan to remake my all time favorite game Sneech!
I've also developed some new games including WordOMatic,
Stack'n'Splash,
DaisyWords, Chock-A-Block, BombDunk, CornerChaos, Kaskade, MahJong and
LinkLines. Read about these on
my Shoecake Games site.
Discography
This section contains information and links for most of my game development history.
The list is not complete but I have included all the projects worthy of inclusion.
| Game |
Platform |
First Published |
| Stack'n'Splash | MacOS, Windows | June 2007 |
| Chock-A-Block | MacOS, Windows | May 2007 |
| Kaskade | Pocket PC | March 2007 |
| Kaskade | MacOS, Windows | December 2006 |
| Random Factor Mahjong | MacOS, Windows | May 2006 |
| CornerChaos | Pocket PC | May 2006 |
| CornerChaos | MacOS, Windows | April 2006 |
| DaisyWords | Pocket PC | December 2005 |
| TaMiGoN | Pocket PC | November 2005 |
| DaisyWords | MacOS, Windows | October 2005 |
| PegIt | Pocket PC | August 2005 |
| PegIt | MacOS, Windows | July 2005 |
| TaMiGoN | Windows | December 2004 |
| 8th Wonder of the World | MacOS | September 2004 |
| Northland | Linux | April 2004 |
| Knights & Merchants | Linux | March 2004 |
| Software Tycoon | Linux | March 2004 |
| BoXiKoN | Linux | October 2003 |
| Northland | MacOS | September 2003 |
| BoXiKoN | MacOS | July 2003 |
| LinkLines | MacOS | July 2003 |
| LinkLines | Windows | May 2003 |
| Knights & Merchants | MorphOS | January 2003 |
| WordOMatic | Windows, Pocket PC | January 2003 |
| Birdie Shoot | MorphOS | December 2002 |
| BoXiKoN | Pocket PC | October 2002 |
| BoXiKoN | Windows | September 2002 |
| Software Tycoon | Amiga, MorphOS | June 2002 |
| Software Tycoon | MacOS | May 2002 |
| The Feeble Files | Amiga, MorphOS | February 2002 |
| Birdie Shoot | Windows, MacOS | January 2002 |
| Piles'o'Tiles | AmigaDE | November 2001 |
| BoXiKoN | AmigaDE | October 2001 |
| Knights & Merchants | MacOS | September 2001 |
| The Feeble Files | MacOS | July 2001 |
| Simon the Sorcerer II | MacOS | February 2001 |
| Simon the Sorcerer II | Amiga | November 2000 |
| Foundation Gold | Amiga | June 2000 |
| The Undiscovered Land | Amiga | May 2000 |
| Foundation Directors Cut | Amiga | August 1999 |
| Foundation | Amiga | July 1998 |
| Piles'o'Tiles | Amiga | July 1996 |
| ShroomGammon | Amiga | August 1995 |
| Sneech | Amiga | September 1994 |
| Jelly Othelly | Amiga | July 1994 |
| PegIt | Amiga | March 1994 |
Stack'n'Splash
Publisher: Self/Shareware
Released: Windows & Mac OS; June 11th 2007
Stack'n'Splash is an action puzzle designed to test your sorting skills under pressure. Arrange blocks into groups by swapping, pushing, stacking, and splashing! Your aim is to push the remaining blocks under the water! All the time, new blocks rain down from the sky, in a race against the clock!
Check out the Stack'n'Splash Homepage
|
Chock-A-Block
Publisher: Self/Shareware
Released: Windows & Mac OS; May 17th 2007
Chock-A-Block is similar to BoXiKoN. Slide shapes down into the grid, creating lines across or down. The shapes break up and push together. Care must be taken to maintain empty space where only a small number of bad moves can spell disaster!
Check out the Chock-A-Block Homepage
|
Kaskade
Publisher: Self/Shareware
Released: Windows & Mac OS; December 23rd 2006
Kaskade is a classic sliding blocks action puzzle game! The game play is very easy to pick up. Simply slide a 2x2 set of multicolored blocks down into a diamond shaped grid.
Check out the Kaskade Homepage
|
Random Factor Mahjong
Publisher: Self/Shareware
Released: Windows & Mac OS; May 26th 2005
Random Factor Mahjong is a very different Mahjong game. The traditional Mahjong game
is presented in a Puzzle/Levels format. A unique random board generator produces
new boards every time you play, offering a different challenge every game.
Check out the Random Factor Mahjong Homepage
|
CornerChaos
Publisher: Self/Shareware
Released: Windows & Mac OS; April 19th 2005
CornerChaos is a very unique puzzle game! The object of the game is to drop the
colored balls into the holes located near the four corners of the play area. The
ball then rolls into the sloped arena and lays to rest. If four balls of like
color are touching, they're removed from the game! As the levels progress,
the number of different balls increases making it more difficult to create
color groups.
Check out the CornerChaos Homepage
|
DaisyWords
Publisher: Self/Shareware
Released: Windows & Mac OS; October 19th 2005, Pocket PC; December 20th 2005
DaisyWords is a word search game in the style of the action puzzler game BookWorm and
classic board game Boggle. In the game you must remove letters from the infected Daisies.
Once all the letters have been removed, the Daisy is picked from the level! The game
is designed for short levels of increasing difficulty. The design has been kept
simple to appeal to children (as an educational game) as well as adults.
Check out the DaisyWords Homepage
|
PegIt
Publisher: Self/Shareware
Released: Windows & Mac OS; July 1st 2005
PegIt is a unique level-based logic puzzle game inspired by the classic
'Peg Solitaire' board game. PegIt plays more like Lemmings than any board
game you've ever seen with Teleports, Trampolines and all manner of
crazy objects! Download a Free Trial version on the PegIt Homepage
|
TaMiGoN
Publisher: Self/Shareware
Released: Windows & Mac OS; December 9th 2004, Pocket PC; November 11th 2005
TaMiGoN is a new and unique logic puzzle game. The game brings together
game elements from the Chinese Tangram puzzles and mixes them with modern action
puzzle ideas such as color and shape matching. This game is a follow up to the
popular BoXiKoN game but it's more like a 'sister game'
than a sequel. Download a Free Trial version on the TaMiGoN Homepage
|
8th Wonder of the World
Publisher: e.p.i.c. Interactive
Released: Apple Macintosh; September 2004
Original Producer: Funatics Software / GMX Media
8th Wonder of the World takes place some years after the end of "Northland" game.
The renowned heroes around the Viking Bjarni retired after their last adventure
and enjoyed their daily lives. This was the first project I worked on that was
almost a complete reuse of a previous engine (That used in Cultures2 and Northland.)
|
Northland
Publisher: e.p.i.c. Interactive
Released: Apple Macintosh; September 2003, Linux; April 2004
Original Producer: Funatics Software / GMX Media
The story begins where the plot of "Cultures 2 - The Gates of Asgard" ended. This is
a classic strategy game in a similar style to 'The Settlers' and 'Knights & Merchants'.
The exciting plots tells the story of Viking God Loki who tried to take revenge on
Godfather Odin for his banishment from Asgard to Earth. Based on the enhanced technology
of "Cultures 2 - The Gates of Asgard".
|
LinkLines
Publisher: Self/Shareware
Released: Windows; May 15th 2003, Pocket PC; May 20th 2003, Apple Macintosh; July 1st 2003
LinkLines is a remake of the classic Lines arcade puzzle game. The game
is presented in an updated format. Rather than playing the game at a
static difficulty level, you are given the chance to progress through
10 challenging levels. Download a Free Trial version on
the LinkLines Homepage
|
WordOMatic
Publisher: Self/Shareware
Released: Windows; January 20th 2003, Pocket PC; January 10th 2003
WordOMatic is a fun word search game with elements of puzzle and strategy.
Rearrange the letters by sliding rows to form words across or down. The words created
are then be removed and replaced with fresh letters. As letters grow old, they change
colour; The object of the game is to use all available letters before they become void.
WordOMatic is an original game belonging to the Word Search genre which includes games
like Scrabble, Boggle and Jumble as well as modern PC games like Bookworm
and Text Twist. Download a Free Trial version on the WordOMatic Homepage
|
BoXiKoN
Publisher: Self/Shareware
Released: Windows; September 5th 2002, Pocket PC; October 25th 2002, Apple Macintosh; July 8th 2003, Linux; October 2003
BoXiKoN for Windows and Pocket PC marks my return to Shareware game development. BoXiKoN
is a logic based puzzle game of strategy and forward thinking. The game belongs
quite clearly to the Tetris family of shape games but BoXiKoN really is
quite different. There is a large emphasis on planning, organization and
selection and less on arcade style quick reactions. Download a Free Trial
version on the BoXiKoN Homepage
|
Software Tycoon
Publisher: e.p.i.c. Interactive
Released: Apple Macintosh, Amiga; May 2002, Linux; March 2004
Original Producer: destraX Entertainment / Blackstar Interactive
Additional Development: Andy Kellett, Co-Programmer
Software Tycoon is a Computer Games business simulation game. I remember playing games
similar to this in the early 80's. It was good to see this game concept covered once
again, especially since it can now cover more than 20 years of game making history.
|
The Feeble Files
Publisher: e.p.i.c. Interactive
Released: Apple Macintosh; July 2001, Amiga; February 2002
Original Producer: Adventure Soft Publishing
Additional Development: Peter Mulholland, Co-Programmer
You are Feeble, an alien living in a highly oppressive society - controlled by 'The Company'
and its clan of Enforcers. Everyone on the planet, including members of 'The Company', are
controlled by the god-like Omnibrain - a collection of 'neural tissues with intense
computational powers'. The Feeble Files is perhaps the ultimate 2D Adventure game.
|
Birdie Shoot
Publisher: e.p.i.c. Interactive
Released: Apple Macintosh, Microsoft Windows; January 2002, MorphOS; December 2002
Additional Development: André Siegel, Artwork and Level Design
Game Producer: Thomas Steiding
This is a game of pure fun and entertainment based on the age old 'Duck Shoot' genre.
No serious strategy or game experience required, anyone can play and have fun. I was
unsure about covering such a simple game concept at first, but then I saw André's amazing
artwork and knew we were making something special. Birdie Shoot was the first project
I've worked on that has a Microsoft Windows version!
|
Piles'o'Tiles
Published: e.p.i.c. Interactive & Amiga Inc 2001
Released: AmigaDE; November 2001
Additional Development: Andy Kellett, AmigaDE Programming
Based on the Classic Solitaire Mahjong. This was a special version for PDA's custom made
for Amiga Inc. The game was co-developed with my good friend Andy "Fish-Guy" Kellett.
We converted the old Amiga version Amiga Inc's (then) new AmigaDE OS.
|
Knights & Merchants
Publisher: e.p.i.c. Interactive
Released: Apple Macintosh; September 2001, MorphOS; January 2003, Linux; March 2004
Original Producer: Joymania / Topware Interactive
Additional Development: Peter Mulholland, Low-level Programming
Network Programming: Axel Deising.
Working on Knights & Merchants was a welcome return to Strategy game programming.
|
BoXiKoN (Original PDA)
Publisher: e.p.i.c. Interactive & Amiga Inc
First Published: AmigaDE; October 17th 2001
Additional Development: André Siegel, Additional Graphics
Boxikon is my first game designed for Handheld, PDA and Mobile devices. I describe
the gameplay as an 'Organization Puzzle' heavily linked to the Tetris game style.
This game has was more recently reweorked for Microsoft Windows and Pocket PC.
Read about this on the BoXiKoN Homepage
|
Simon the Sorcerer II
Publisher: e.p.i.c. Interactive
Released: Amiga; November 2000, Apple Macintosh; February 2001
Original Producer: Adventure Soft Publishing
Additional Development: Peter Mulholland, Co-Programmer
Armed with a pointy hat (stupid looking), a pony tail (even more stupid looking) and
a tendancy to irritate people twice his size, Simon returns in this action packed
sequel which promises to be more entertaining, amusing and fun than any other adventure
of it's type (allegedly).
|
Foundation Gold
Publisher: Epic Marketing / e.p.i.c. Interactive
Released: Amiga; June 2000
The final version of the original Foundation game. This release incorporated the Foundation
Directors Cut, The Undiscovered Land missions and all the updates and extra features.
The game included all 80 missions.
Further Info
|
The Undiscovered Land
Publisher: Epic Marketing / e.p.i.c. Interactive
Released: Amiga; May 2000
A Mission CD for Foundation. Adding 40 new missions
to the game as well as many changes to the gameplay.
Further Info
|
Foundation Directors Cut
Publisher: Epic Marketing / e.p.i.c. Interactive
Released: Amiga; August 1999
The 'Directors Cut' re-release of Foundation with improved game-play and presentation.
This was my first project with Epic Marketing leading to a long term business relationship
which eventually helped us to start e.p.i.c. Interactive.
Further Info
|
Foundation
Publisher: Sadeness
Released: Amiga; July 1998
Real-Time strategy war game which incorporated familiar strategy elements with interesting new
concepts. The game was originally based on the classic 'The Settlers' but during development
I was influenced by popular games like WarCraft and Command & Conquer. This was one of the
first Village/Resource Management game to feature real-time control of battle units.
Further Info
|
Piles'o'Tiles
Publisher: Self/Shareware
Released: Amiga; July 1996
Based on the Classic Solitaire Mahjong. This was my last 'shareware' game on the Amiga. However,
I later teamed up with my good friend Andy "Fish-Guy" Kellett, to convert this game to AmigaDE
for PDA's and other devices. More recently I was inspired to make a whole new Mahjong game
called Random Factor Mahjong!
|
ShroomGammon
Publisher: Self/Shareware
Released: Amiga; August 1995
This was a rather weird but interesting twist on the Backgammon board game. The 'board' was
represented by a river bank with two 'teams' of cartoon Mushrooms trying to reach opposite
sides of the river. The game remained faithful to the Backgammon rules but looked surprisingly
different! This was by far my least successful game to date although looking back it's
definitely one of the most impressive looking of my old Amiga ECS games. I may have
another stab at this idea some time or at least a more traditional Backgammon game!
Sneech
Publisher: Self/Shareware
Released: Amiga; September 1994
Sneech is a retro style Video Game and was first available for the Amiga
computer system in 1994. Some people know the game style as Snake, Tron,
Light Cycles or one of many other names. Recently, the game genre has been
made famous by Nokia Snake. Sneech is certainly not a mainstream game although
the popularity of the Nokia Snake may make the retro game style more
accessible. I'm in the process of developing new versions of Sneech for both
Windows and Pocket PC. Read more about it on the Sneech Homepage!
|
Jelly Othelly
Publisher: Self/Shareware
Released: Amiga; July 1994
Othello style board game with colourful
cartoon style graphics and amusing sounds. Featuring the Bazz-o-Meter !
|
PegIt Classic
Publisher: Self/Shareware
Released: Amiga; March 1994
The 'Perfect Puzzle', loosely based on the
classic 'Peg Solitaire' game. You have to remove a number PegIt's in the set number of jumps
but there never seems to be enough jumps. This game has since been converted to Windows, Mac
and Pocket PC! Read about this on the PegIt Homepage
|
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